Problem Statement
The Grid Kingdom lies on a plane. There are N cities and M villages in the Grid Kingdom, each is a point on the plane. The i-th city is located at coordinates (cityX[i], cityY[i]) and the i-th village is located at coordinates (villageX[i], villageY[i]). Initially, there are no roads in the kingdom, so no village is initially connected to any city.
To improve this, the king has ordered that each village shall be connected to a city by a system of roads. The scheme for building the roads is as follows:
While there exists a village that is not connected to any city:
To improve this, the king has ordered that each village shall be connected to a city by a system of roads. The scheme for building the roads is as follows:
While there exists a village that is not connected to any city:
- Pick one unconnected village (each has an equal probability of being chosen), call it V.
- Select a point, X, which is nearest to V, in terms of Euclidean Distance, and is either a city or a village-that-is-already-connected-to-a-city. If multiple such points are equally near, pick any of the nearest points with equal probability.
- Construct a road from V to X. The length of this road is equal to the Euclidean Distance between points V and X. V is now connected to a city.
Definition
- Class:
- KingdomXCitiesandVillages
- Method:
- determineLength
- Parameters:
- int[], int[], int[], int[]
- Returns:
- double
- Method signature:
- double determineLength(int[] cityX, int[] cityY, int[] villageX, int[] villageY)
- (be sure your method is public)
Notes
- The Euclidean distance between two points (X1, Y1) and (X2, Y2) is defined as the square root of ((X1-X2)^2 + (Y1-Y2)^2).
- The returned value must have an absolute or relative error less than 1e-9.
Constraints
- cityX will contain between 1 and 50 elements, inclusive.
- cityY will contain the same number of elements as cityX.
- Each element in cityX and cityY will be between 0 and 1,000,000, inclusive.
- villageX will contain between 1 and 50 elements, inclusive.
- villageY will contain the same number of elements as villageX.
- Each element in villageX and villageY will be between 0 and 1,000,000, inclusive.
- The location of all cities will be distinct.
- The location of all villages will be distinct.
- There will be no pair of city and village that is located at the same location.
Examples
{3}{0}{3,3}{2,1}Returns: 2.5
If village 0 is chosen first, the total length is 3. Otherwise it's 2. The expected length is their average.{1,4,7,10}{5,5,5,5}{1,4,7,10}{4,4,4,4}Returns: 4.0
This time the order doesn't matter, each village will be connected to the city closest to it.{1,2,3}{4,4,4}{4,5,6}{4,4,4}Returns: 4.166666666666667