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SRM1 Nov 2010
Member SRM 503

KingdomXCitiesandVillages

Problem statement, definition, constraints, and public examples.

Problem Statement

The Grid Kingdom lies on a plane. There are N cities and M villages in the Grid Kingdom, each is a point on the plane. The i-th city is located at coordinates (cityX[i], cityY[i]) and the i-th village is located at coordinates (villageX[i], villageY[i]). Initially, there are no roads in the kingdom, so no village is initially connected to any city.

To improve this, the king has ordered that each village shall be connected to a city by a system of roads. The scheme for building the roads is as follows:

While there exists a village that is not connected to any city:
  1. Pick one unconnected village (each has an equal probability of being chosen), call it V.
  2. Select a point, X, which is nearest to V, in terms of Euclidean Distance, and is either a city or a village-that-is-already-connected-to-a-city. If multiple such points are equally near, pick any of the nearest points with equal probability.
  3. Construct a road from V to X. The length of this road is equal to the Euclidean Distance between points V and X. V is now connected to a city.
Return the expected total length of all the roads that will be constructed after all villages are connected to a city.

Definition

Class:
KingdomXCitiesandVillages
Method:
determineLength
Parameters:
int[], int[], int[], int[]
Returns:
double
Method signature:
double determineLength(int[] cityX, int[] cityY, int[] villageX, int[] villageY)
(be sure your method is public)

Notes

  • The Euclidean distance between two points (X1, Y1) and (X2, Y2) is defined as the square root of ((X1-X2)^2 + (Y1-Y2)^2).
  • The returned value must have an absolute or relative error less than 1e-9.

Constraints

  • cityX will contain between 1 and 50 elements, inclusive.
  • cityY will contain the same number of elements as cityX.
  • Each element in cityX and cityY will be between 0 and 1,000,000, inclusive.
  • villageX will contain between 1 and 50 elements, inclusive.
  • villageY will contain the same number of elements as villageX.
  • Each element in villageX and villageY will be between 0 and 1,000,000, inclusive.
  • The location of all cities will be distinct.
  • The location of all villages will be distinct.
  • There will be no pair of city and village that is located at the same location.

Examples

  1. {3}
    {0}
    {3,3}
    {2,1}
    Returns: 2.5
    If village 0 is chosen first, the total length is 3. Otherwise it's 2. The expected length is their average.
  2. {1,4,7,10}
    {5,5,5,5}
    {1,4,7,10}
    {4,4,4,4}
    Returns: 4.0
    This time the order doesn't matter, each village will be connected to the city closest to it.
  3. {1,2,3}
    {4,4,4}
    {4,5,6}
    {4,4,4}
    Returns: 4.166666666666667
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