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SRM9 Oct 2007
SRM 370

DrawingMarbles

Problem statement, definition, constraints, and public examples.

Problem Statement

A big box contains marbles of one or more colors. You're given a int[] colors, each element of which denotes the number of marbles there are of a particular color. You draw n marbles randomly from the box, leaving each marble outside the box after taking it. Return the probability that all marbles drawn will be the same color.

Definition

Class:
DrawingMarbles
Method:
sameColor
Parameters:
int[], int
Returns:
double
Method signature:
double sameColor(int[] colors, int n)
(be sure your method is public)

Notes

  • Every time we draw a marble, all marbles in the box are equally likely to be chosen.
  • A return value with either an absolute or relative error of less than 1.0E-9 is considered correct.

Constraints

  • colors will contain between 1 and 50 elements, inclusive.
  • Each element of colors will be between 1 and 50, inclusive.
  • n will be between 1 and the sum of all elements of colors, inclusive.

Examples

  1. { 13 }
    8
    Returns: 1.0
    All the marbles are the same color, so obviously all drawn marbles will be the same color too.
  2. { 5, 7 }
    1
    Returns: 1.0
  3. { 5, 6, 7 }
    2
    Returns: 0.3006535947712418
    The probability that the first drawn marble will be of the color 0 is 5 / 18 (there are 5 marbles of color 0 out of 18). If the first drawn marble is of the color 0, then the probability that the second drawn marble will be of the color 0 is 4 / 17 (there are 4 marbles of color 0 left out of 17). So the probability that both drawn marbles will be of the color 0 is (5 / 18) * (4 / 17) = 0.0653594771... . Similarly, the probability that both drawn marbles will be of the color 1 is (6 / 18) * (5 / 17) = 0.0980392156..., and that both drawn marbles will be of the color 2 is (7 / 18) * (6 / 17) = 0.1372549019... . The answer is the sum of these 3 probabilities.
  4. { 12, 2, 34, 13, 17 }
    4
    Returns: 0.035028830818304504
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